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Playing matches

We believe we have created the most authentic match-day simulation yet in a football board game!

In Club Manager you'll play a 14-game season with home and away matches, and cup ties. The match day experience starts by looking at your opposition that week. Pay attention to their strengths and weakeness so you can work out how to best line-up your team.

Keep reading to find out more!

opposition cards
scouting and tactical cards

Boosting your chances

If you are up against a particularly difficult opponent you may want to use the 'scout next opponent' and 'tactical work' staff commands to receive a matchday boost.

Tactcial cards work in any game, whenever you choose to use them, while scouting cards must be used against your next opponent.

Line-up your team

Now line-up your starting 11 on your formation mat. You have a lot to consider here: the strengths and weaknesses of your opponents, your players' characteristics, and any tactical and scouting cards you have. Substitutes and tactical switches are allowed mid-game.

Calculate the total ability score for 6 areas of your formation: left side, centre, right side, attack, midfield, and defence.

You are ready for kick off!

scouting and tactical cards
scouting and tactical cards

The matchday sequence

With the game now underway, you'll go through the process of comparing one area of your team to an opponent's, then adding a die roll to each.

In sequence 1, you'd compare your left side to your opponent's right side. Whichever team wins that duel takes a chance card - they'll tell you if you scored or not!

Notice the final step: the home team takes a chance card. This simulates home advantage and can often be crucial!

Gooooaaaaallll!!!

If you win one of the matchday duels you take a chance card - will it reveal you've scored a goal!? Or perhaps it allows the opponent to launch a counter attack..!

Be prepared to celebrate if you turn over a goal card because nothing beats that feeling of sticking the ball in the back of the net!

chance cards

Take a closer look at the game's features:

Background Graphic

Get your copy

Be the first to hear when we launch by following our Kickstarter campaign

Go to Kickstarter